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	<id>http://blockingrequirementslab.com/index.php?action=history&amp;feed=atom&amp;title=Permanent_blocks</id>
	<title>Permanent blocks - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://blockingrequirementslab.com/index.php?action=history&amp;feed=atom&amp;title=Permanent_blocks"/>
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	<updated>2026-08-20T20:10:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=77&amp;oldid=prev</id>
		<title>Jdarchon at 22:17, 18 January 2017</title>
		<link rel="alternate" type="text/html" href="http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=77&amp;oldid=prev"/>
		<updated>2017-01-18T22:17:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:17, 18 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:grail.jpg||right|upright=0.35|alt=The holy grail of blocks]]Permanent blocks are the holy grail of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect. A classic example of this is blocking a lever that opens only once. Failing to completely open, the lever returns to its closed position permanently, never opening the door it is associated with and thus permanently blocking the map.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:grail.jpg|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thumb&lt;/ins&gt;|right|upright=0.35|alt=The holy grail of blocks]]Permanent blocks are the holy grail of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect. A classic example of this is blocking a lever that opens only once. Failing to completely open, the lever returns to its closed position permanently, never opening the door it is associated with and thus permanently blocking the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jdarchon</name></author>
		
	</entry>
	<entry>
		<id>http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=75&amp;oldid=prev</id>
		<title>207.114.205.60 at 22:15, 18 January 2017</title>
		<link rel="alternate" type="text/html" href="http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=75&amp;oldid=prev"/>
		<updated>2017-01-18T22:15:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:15, 18 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Permanent blocks are the holy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;graille &lt;/del&gt;of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect. A classic example of this is blocking a lever that opens only once. Failing to completely open, the lever returns to its closed position permanently, never opening the door it is associated with and thus permanently blocking the map.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:grail.jpg||right|upright=0.35|alt=The holy grail of blocks]]&lt;/ins&gt;Permanent blocks are the holy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;grail &lt;/ins&gt;of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect. A classic example of this is blocking a lever that opens only once. Failing to completely open, the lever returns to its closed position permanently, never opening the door it is associated with and thus permanently blocking the map.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>207.114.205.60</name></author>
		
	</entry>
	<entry>
		<id>http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=74&amp;oldid=prev</id>
		<title>207.114.205.60: Created page with &quot;Permanent blocks are the holy graille of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect...&quot;</title>
		<link rel="alternate" type="text/html" href="http://blockingrequirementslab.com/index.php?title=Permanent_blocks&amp;diff=74&amp;oldid=prev"/>
		<updated>2017-01-18T22:14:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Permanent blocks are the holy graille of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Permanent blocks are the holy graille of blocks. After being successfully set up, a permanent block does not require any player to be present for the block to remain in effect. A classic example of this is blocking a lever that opens only once. Failing to completely open, the lever returns to its closed position permanently, never opening the door it is associated with and thus permanently blocking the map.&lt;/div&gt;</summary>
		<author><name>207.114.205.60</name></author>
		
	</entry>
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